#ifndef __MENU_SCENE_H__
#define __MENU_SCENE_H__

#include "cocos2d.h"
#include "BaseScene.h"
#include "Controller.h"

class MenuScene : public BaseScene
{
public:
	virtual void runThisScene();

	MenuScene();
};

class MenuLayer : public cocos2d::CCLayer
{
public:
	virtual bool init();

	void clickStartButton(CCObject* pSender);

	CREATE_FUNC(MenuLayer);

};
#endif  // __MENU_SCENE_H__